Cyberpunk 2077 Gets a Lengthy Gameplay Reveal

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Finally, we got some gameplay reveal of Cyberpunk 2077, the upcoming RPG game from the creators of Witcher and Gwent, CD Projekt RED. Character customization, combat, RPG elements, and more.

Cyberpunk 2077

CD Projekt RED, the creator of the Witcher series and Gwent, has finally revealed the very first gameplay video for their upcoming RPG game, Cyberpunk 2077.

It is a long 48-minute video showcasing a lot of things. It showcased character creation, and it is actually very deep, as you create your own backstory, where your decisions may differ depending on what you choose here. You can modify your looks, such as hairstyles, tattoos, and more.

The video also showcases Cyberpunk 2077 RPG elements, combat system, and world exploration of the Night City, a dangerous dystopian metropolis. The city is filled with people with a full day and night cycle, which I assume would be very taxing in any PC once this is released. Nevertheless, seeing a city full of people is just immersing.

The combat system and gunplay have been showcased, as well, and we can see that we can do a lot of things in battle. We can even slow down time, and slide like a badass. Unfortunately, we do not get to see how really good the AI enemies in the video, as it seems that the difficulty has been dumbed down to showcase the more important aspects of the game. We can still see, however, that the AI for our ally seems to be NOT a generic one, which is a very good thing.

Of course, as all gameplay reveal, this is not the final version of the game, and it may change for the better or even for the worse. Let us just hope it is the former.

Adam Badowski, Cyberpunk 2077 Game Director and CD PROJEKT RED Head of Studio, says:

What we’re releasing today was recorded from a game deep in development.

Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media. Elements like gunplay (both in terms of visuals and how RPG stats influence it), netrunning, car physics, or the game’s UI — everything’s pretty much still in the playtest phase and we felt uneasy about publicly committing to any particular design. Animation glitches, work-in-progress character facial expressions, early versions of locations — all this made us hesitant to release what you’re about to see.

However, we are also well aware that many of you want to see what the media saw.

Although this is probably not the same game you’ll see on your screen when we launch, we still decided to share this 48-minute video with you. This is how Cyberpunk 2077 looks today. Let us know what you think!

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